Modeling Reality with Virtual Worlds
Virtual Worlds opens a whole new arena to create, build, and live another life. Minecraft is a great example of how creativity can be taken to a whole new level and where you can build a new world. The gaming industry is constantly getting bigger and fighting to incorporate the latest tech into the games to keep users satisfied. It states in the Forbes article "After Second Life, Can Virtual Worlds Get a Reboot?" that, "it’s a space for kids to exercise their imagination and to connect with others to also want to build and create things." Vitrual world is a great tool to encourage kids to think outside the box. It is even being incorporated into businesses due to its convenience. It can be used to gather employees for meetings from virtually anywhere. According to the CNN article "Going to the virtual office in Second Life", it explained how a company is adopting virtual world as a way to hold a meeting between leaders who are in Europe and Asia. Although there are advantages, the article does mention some cons such as a lack of understanding of national and organizational cultures that help coworkers see each others point of view.
Virtual reality does not have too many boundaries so the possibilities are endless, especially when it comes to gaming. It forces users to expand their creativity to create the best and largest world that they can. Virtual reality can be taken only as far as consumers want to. If we are unable to properly use the technology then any new advancements will be a waste. Google recently discontinued their Daydream View VR headset because they have been seen a decline in usage over time. It has a huge potential to go far but it is up to us as consumers to demand more from tech companies.
Virtual reality does not have too many boundaries so the possibilities are endless, especially when it comes to gaming. It forces users to expand their creativity to create the best and largest world that they can. Virtual reality can be taken only as far as consumers want to. If we are unable to properly use the technology then any new advancements will be a waste. Google recently discontinued their Daydream View VR headset because they have been seen a decline in usage over time. It has a huge potential to go far but it is up to us as consumers to demand more from tech companies.
Comments
Post a Comment